Thursday, January 2, 2014

Aerobatics


Aerobatics
(هلوانات جوية, acrobaties aériennes, aerobatic, acrobacia aérea. высший пилотаж, acrobacia aérea, 特技飛行表演)


Essential to aerobatic technique is the ability to fly an aircraft inverted (upside down), which was first demonstrated on September 1, 1913, by the Frenchman Adolphe Pégoud, test pilot for aviator Louis Blériot. Pégoud also flew other advanced maneuvers as part of a research program. Other aerobatic innovators include the Russian military pilot Petr Nesterov, who was the first pilot to “loop the loop,” on September 9 (August 27, Old Style), 1913.




The term aerobatics came into use in early 1914 after being suggested in the British magazine The Aeroplane and was originally synonymous with stunt flying. However, although it is still loosely used to describe many such types of aerobatic performance, it has gradually acquired a more specific meaning since the development of the organized sport of aerobatics, wherein the term has come to denote the precise and accurate execution of defined maneuvers of varying difficulty.




Aerobatics is the practice of flying maneuvers involving aircraft attitudes that are not used in normal flight. Aerobatics are performed in airplanes and gliders fortrainingrecreationentertainment, and sport. Additionally, some helicopters, such as the MBB Bo 105, are capable of limited aerobatic maneuvers. The term is sometimes referred to as acrobatics, especially when translated.



Aerobatics Maneuvers


Chandelle: This is a combination of a vertical climb and a turn. It's actually a basic flying fundamental, rather than a true aerobatic move. But you'll see stunt pilots do it as part of more complicated maneuvers.
Dive: This one's just like it sounds. The plane's nose is turned downward, though the plane is not necessarily completely perpendicular to the ground. Diving causes an increase in air speed, which the pilot can use to pull up at the right moment.
Wingover: A wingover is a left or right 180-degree tight turn at the top of an upward quarter loop.
Hammerhead or stall turn: Contrary to its name, this maneuver doesn't actually involve stalling. The plane soars upward and then abruptly turns 180 degrees and descends.
Cuban eight: The plane does five-eighths of a loop to the 45 degree line, a half-roll, another five-eighths of a loop back to the 45 degree line again, another half roll, and then three-eighths of a loop to level out. If that's too complicated to picture, imagine a Hot Wheels car doing a figure eight on one of those loop-de-loop tracks. The variations include the Half Cuban Eight and the Reverse Half Cuban Eight.

Half Cuban eight: From level flight, 5/8s loop to the inverted 45° line, 1/2 roll to erect down 45° line, pull to level flight.

Reverse Half Cuban Eight: From level flight pull to the 45° up line, 1/2 roll to inverted 45° up line, then 5/8s of a loop to level flight.

Immelmann; Immelmann turn; Roll-off-the-top; half loop, half roll: 1/2 looping up followed by half a roll. There should be no pause between the end of the looping section and the start of the roll to erect flight.

Split S: Essentially an Immelmann in reverse. Half roll (from erect to inverted) followed by positive pitch to give a half loop. Converts altitude to airspeed, and reverses direction.

Vertical up: Fly the aircraft so that the fuselage is perpendicular to the ground (along the wings' Zero lift axis). The attitude of the aircraft is judged, not the flight path, therefore the aircraft may drift downwind during a vertical maneuver.

45° up line: Fly the vertical attitude plus or minus 45°. As for vertical lines the attitude of the aircraft is judged, not the flight path as viewed by a ground observer, which may differ depending on whether the figure is flown into or with the wind, and the wind strength.

Loop: A loop is when an aircraft flies upward and then, at the top of its arc, begins to slow down, so that it turns down and completes the circle. You can do an inward or outward loop.

Inside loop: A vertical circle entered from straight and erect level flight. A positive pitching movement is used at all points in the loop to draw the circle, so that the aero plane canopy is pointing inwards. Both the inside and outside loop are sometimes casually referred to as a 'loop the loop'.

Outside loop: A vertical circle entered from straight and erect level flight, canopy pointing out of the loop. Loop can be above or below the straight and level entry altitude, from erect or inverted attitude. (Draws extreme negative G)

English bunt: Half an outside loop starting from upright, straight and erect level flight. (The pilot pushes the stick forward and draws a half circle in the sky from the top down.)

Erect spin; Inverted spin; Flat spin: A family of auto-rotational maneuvers, consisting of normal or "flat" spins, either upright or inverted. Two components must exist to spin an aircraft: 1) critical angle of attack (COA), which means that the aircraft is stalled, and 2) yaw.

Tail slide, the Bell: 1/4 looping up, straight vertical (full power) until the aircraft loses momentum. The aircraft falls backwards, tail first, until the nose drops through the horizon to a vertical down position. 1/4 loop (push or pull) to recovers to level flight

Roll: A roll is a 360-degree revolution along the plane's longitudinal axis.

Barrel roll: A barrel roll is a combination of a loop and a roll. The flight path is the shape of a corkscrew.

Snap Roll; Flick roll; Flick: A family of rapid auto rotational or "horizontal spins," not unlike spins. Rotation is induced by a rapid pitch input followed by rapid yaw input, thus stalling one wing further than the other. This imbalance in lift causes the high speed roll.

Lazy eight; 1/4 looping up, wingover (left or right), 1/2 looping down up, wingover (right or left), 1/4 looping down

Lomcovak; family of auto rotational, tumbling figures. In all varieties, the aircraft appears to tumble out of control. For example, one style involves the aircraft tumbling (simultaneously) nose over tail and wingtip over wingtip in a negative-g, gyroscopic condition. Introduced by Slovaks such as Ladislav Bezak, and others.

Pugachev's Cobra; the nose of the aircraft is pulled up suddenly. The aircraft pitches up to 90–120° angle of attack. The nose then falls back to the horizontal, and the aircraft accelerates away in the original direction.

Kulbit; post-stall maneuver similar to Pugachev's Cobra, but going to 360° pitch angle, flying a "loop"

Aileron roll; 360° revolution about the longitudinal axis at maximum roll rate. It consists of a pitch-up followed by a roll which is uncontrolled in the pitch axis, resulting in an initial climb, and then descent to the original altitude.

Slow roll; roll around the longitudinal axis slowly, maintaining level flight by cross-controlling the elevator and rudder inputs.

Hesitation roll; roll around the longitudinal axis, stopping momentarily at various points during the roll. Common variations include a two-point roll, three-point roll, four-point roll.

The Scissors; flying in a zigzagging pattern, either horizontal or rolling.

Standing eight; inside loop, 1/2 roll (inverts the aircraft), inside loop (towards the ground) 1/2 roll on top of the loop

Wingover; left or right 180° tight turn (yaw) at the top of a 1/4 looping (up)

Zoom climb; dive followed by extreme nose up attitude (not necessarily vertical). Consists of an initial airspeed gain resulting in an increased rate of climb, followed by airspeed loss and decreased rate of climb, returning to the original speed and altitude.

Falling leaf; motor off, wings-level stall, allowing the plane to side-slip in one direction, then countering the slip with rudder before a spin develops, allowing it to side-slip to the other direction, countering with rudder again, diving to exit the maneuver.

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